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AIGLX is a new feature in the Xorg X server, which lets the server use hardware 3D drivers to accelerate indirect GLX rendering. This enables Open GL based compositing managers such as compiz and beryl to efficiently use the pixel contents of a window as an Open GL texture.
Finally, Kristian will show us some of the bottlenecks and feature regressions of the AIGLX approach and how new developments in the open source 3D stack can help address these problems.
24th–25th February 2007