Sessions at dConstruct 2009 about Interaction Design with sketch notes

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Friday 4th September 2009

  • Make It So: Learning From SciFi Interfaces

    by Christopher Noessel and Nathan Shedroff

    Make It So explores how science fiction and interface design relate to each other. The authors have developed a model that traces lines of influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. This investigation of science fiction television shows and movies has yielded practical lessons that apply to online, social, mobile, and other media interfaces.

    At 2:30pm to 3:15pm, Friday 4th September

    Coverage sketch note

  • Experience and the Emotion Commotion

    by August de los Reyes

    The competitive environment for technology is changing, and its impact on experience design is deep: capabilities, features, and functions are no longer enough. Emotional engagement will distinguish successful consumer experiences of the future. Designing in this world requires we change the way we think about people and products. This presentation provides a brief overview of a counter-intuitive emotional design approach and its application to one of the hallmarks of the next phase in interaction design: Natural User Interface.

    At 4:30pm to 5:15pm, Friday 4th September

    Coverage sketch note

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