by Aral Balkan
Most apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck “usable”. However, in the Age of User Experience, making apps that are merely usable is no longer good enough.
So how can you go beyond making usable apps to creating exceptional experiences that evoke powerful emotions in users?
In this inspirational session, Aral will offer you an impassioned glimpse into his approach of authoring apps that people find joyful and fun; apps that people fall in love with.
Delight, story, empathy, character, voice, beauty, fun, and play are just some of the topics that will be covered and illustrated with examples from Aral’s decade-long experience in authoring web, Flash, desktop, and mobile apps, including his latest top-selling iPhone app, Feathers.
Inclusive Design is currently the domain of people who design physical things, like product designers and architects, but Sandi Wassmer is firm in her belief that Inclusive Design applied in the online environment just makes sense.
The principles of Inclusive Design encompass so many of the practices, principles and guidelines that web designers are already using – Accessibility, Usability, User Centric Design, Progressive Enhancement and User Experience – but unlike each of these discrete practices, Inclusive Design gives designers the ability to offer choice, as a single design solution will never accommodate all users.
Sandi will talk about how the principles of Inclusive Design can be easily adopted by web designers right now. By the end of the session you’ll have the framework for becoming an inclusion activist!
8th–11th June 2010