Get Lanyrd on your mobile (iPhone, Android and more) - check it out here

Convergent Products, Convergent Process

A session at Device Design Day

Friday 20th August, 2010

9:40am to 10:20am (PST)

Interaction designers and industrial designers are kindred spirits in many ways, yet we tend to lean on somewhat different skills, biases, and design approaches. Many teams struggle with these differences, and the results of that struggle are visible in the telephones, remote controls, and even toaster ovens that drive us all a little bit crazy. So how do we get past atoms vs. pixels, while still benefiting from the different strengths of each discipline? No doubt there's more than one answer, but the one that has worked for us is a convergent design process that incorporates both co-design and parallel design, but never sequential design in which one discipline drives the other. We'll share that process—and the project management considerations that go with it—from both IxD and ID perspectives.

About the speakers

This person is speaking at this event.
Kim Goodwin

Author of Designing for the Digital Age, formerly VP Design @ Cooper, currently providing research, design, coaching and training to various clients. bio from Twitter

This person is speaking at this event.
Michael Voege

Coverage of this session

Sign in to add slides, notes or videos to this session

Tell your friends!

When

Time 9:40am10:20am PST

Date Fri 20th August 2010

Short URL

lanyrd.com/szbp

Official event site

devicedesignday.com

View the schedule

Share

Topics

Books by speaker

  • Designing for the Digital Age

See something wrong?

Report an issue with this session