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The GIS features of Django aren't restricted to being applied to real world maps and planets. This talk will show how to display and interact with maps of imaginary lands, such as game maps or lands in science fiction novels. We'll uncover a bit of how Django GIS works in the process, separating the map display from the modeling.
How would you model players, umpires and coaches in baseball data when the same person can switch roles over the course of their life? How about servers in racks with power boards attached (and cords running across the room to remote boards)? Come along to see one approach to create minimal and well-performing models for such real-life situations.
A tour through four common "multiple database" usage patterns and how they can be implemented and utilised with Django. We'll talk about the strengths and weaknesses of each pattern and why you might not need any of them.