High performance browser games

A session at Full Frontal 2010

Friday 12th November, 2010

2:55pm to 3:40pm (GMT)

Graphically intensive and fast paced browser games written in pluginless JavaScript largely do not exist yet, for a very specific reason – performance issues.

Only recently, browser engines started to give us enough quirks and hacks to power full motion graphics, animation and real time interaction. With unprecedented depth, you'll learn why Canvas isn't the obvious choice, why you should write JavaScript in front- and backend, why HTML5 really is just a buzzword and how to leverage CSS hardware accelerated to create true platform independent games. Dive in to the world of JavaScript gaming!

About the speaker

This person is speaking at this event.
Paul Bakaus

Pushing the boundaries of the web for you. Creator of jQuery UI and the Aves Engine. Developer Advocate for Google Chrome.

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When

Time 2:55pm3:40pm GMT

Date Fri 12th November 2010

Short URL

lanyrd.com/sdz

Official event site

2010.full-frontal.org

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