by Robert Nyman
HTML5 is upon us and it offers a wide range of exciting possibilities when it comes to developing rich web interfaces. This talk will introduce you to a number of them and hopefully inspire you to create amazing things!
by Stephan Seidt and Sebastian Deutsch
Doing animations in the dark ages of the internet led you to technologies like Flash, or even Java Applets. Early arcane magicians tried bending the will of the DOM to create shiny stuff. It felt wrong.
With HTML5 two technologies arrived to fix that: Say hi to Canvas and SVG!
Our talk will cover basic usage and use cases of both technologies. By showing demos and real world examples we'll try to give you an understanding of when to choose what. Eventually we will show you libraries based on Canvas or SVG which should save you some time.
by Paul Irish
HTML5 and friends have been getting implemented in browsers at an impressively quick pace. But that leaves us as web developers wondering, "Great, but how am I supposed to build cross-browser applications with these features when I still have to support IE".
We'll take a look at what the landscape of implementable features are, detailing best practices of implementation and fallback solutions where appropriate. For example, how do you pair WebSockets with a standard comet stack and what do you have to watch out for.
We'll also review your available feature set if you're only targeting webkit mobile, or if you've already given IE6 the boot.
The data will be up-to-the-day accurate, covering all major browsers and filled with best practices from topic experts.