by Aral Balkan
Have you ever had a bad user experience? Did it make you feel angry? Frustrated? Absolutely livid? Good. Understanding that the experiences we create can have a negative emotional impact on people's lives is a very important prerequisite to creating positive emotional experiences that engage with users to add delight and pleasure to their lives.
In this inspirational session, Aral will offer you an impassioned glimpse into his approach of authoring apps that go beyond usable. Apps that people find joyful and fun. Apps that people fall in love with.
Empathy, character, voice, beauty, and play are just some of the topics that will be covered and illustrated with examples from Aral’s decade-long experience in authoring web, Flash, desktop, and mobile apps, including his latest top-selling iPhone app, Feathers.
Room: 341
We're excited to announce that Adobe's Michaël Chaize is going to present a hands-on session on AIR for Android!
Ever wanted to extend Flash Player 10.1? Do you need multi-touch in your mobile application? Well, in this session you'll learn about the new features of AIR 2.5 Beta on Android covering all the major features, including Geolocation, Multi-touch and Gestures, StageWebView, Camera and Microphone APIs. We're going to build a complex application using both Flash Professional and Flash Builder, it might even look good!
Room: 343
This workshop will explore the importance of ethnography within the mobile development process by highlighting and sharing various tools and methods to conduct effective and useful research on a budget. Furthermore, this workshop will present insights gleaned from users themselves through video interviews created just for Over The Air.
Room: 340
Richard Spence (@spugamola) will be running a technical session on an experimental service called #Blue, which is a place where users can automatically store all of their text messages sent and received. O2 have an API for this they would like to tempt developers to play with to add a novel twist to the theme of texting, which is still the most popular way of P2P communication on the planet!
by Bruce Lawson
Room: 311
In this session about the web and apps, Bruce will discuss:
Room: 342
"Apart from the data blog with tons of free data tables, the World Government Data store telling us where to find open government data, the COINS database, and full fat RSS feeds what have the guardian ever done for us? Well yes obviously the content api... the content api goes without saying." Starting from this question, Michael will present how to use what The Guardian has done for us with their APIs to Open Data
Room: 342
Android's open architecture and licensing allow for a wealth of portability. Kevin explores the technical, practical, commercial constraints posed by the dream of open source interconnected devices. Kevin McDonagh is an Oraniser of London droidcon / londroid and director/developer at Novoda.
by Rhiannon Horsley and Analia Lemmo
Room: 340
This session from Rhiannon Horsley and Analia Lemmo will explore tools that can help you develop creative solutions to solve problems. We will look at the Problem Tree Analysis technique to identify and understand the root cause of a problem and the Six Thinking Hats method to help you generate creative ideas.
Room: 344B
As keen hackers Jez and his group wanted to experiment with uses for geographical data. When they found that there wasn't very much interesting license free geographical Open Data available, they decided to build their own. Openplaques.org is intended as a catalyst for external projects, which use it's APIs, and as an example of an Open Data collection system. This session will cover the openplaques site, the issues that it raises, Jez's experiences with building Open Data, and the external projects.
by davidsimoesbrown and Jogesh Limbani
Room: 342
Come to this session to hear about mobilevolunteering.co.uk and how you can help social entrepreneurs make apps for good. Orange's new project involves crowd-sourcing new apps and ideas. 80 of you have already registered so you'll know what it's about. We will be take you through the programme and issue a challenge to develop new apps that have a significant chance of making it to market through Orange.
by Richard Pulliam
Room: 341
What happens when today's app hype breaks free of web 2.0 and goes mainstream (and by mainstream we mean the enterprise where the real money is)? What do developers need to do differently to build apps for the enterprise? Richard Pulliam - Alcatel-Lucent's primary link between developers and enterprises across several vertical industries -- will lead a highly interactive session (no slides...yay!) to discuss what developers need to know to tap into the enterprise market, what enterprises need to know about working with developers, and who the non-tech companies are that developers most want to build apps around. Additionally, Alcatel-Lucent will give away an iPad to one lucky attendee.
by Tom Hume, Bryan Rieger, Mathias Dahlström, Jason Fields, Franco Papeschi and mills™
As more and more of us carry a multitude of devices with us wherever we go, it seems only natural that we may express ourselves creatively using them – from simple scribbles and distractions, to complete works of art. For example, the artists David Hockey and David Kassan have recently been using the iPad as a canvas in itself, while the musician Lang Lang recently performed "Flight of the Bumblebee" on stage during a concert using an iPad. Will these devices simply replace our beloved notebooks and sketchbooks, or could it be possible that they become a medium unto themselves?
This session aims to explore the question, if he had an {insert favourite device here} "...what would Picasso do?"
by Bernard Tyers and belenpena
We all now how important usability testing is… We do, right? But applying it to the study of mobile applications and websites brings considerable challenges. Which device should we use for testing? Can we use an emulator? How do we prototype for mobile? Can we just recycle the tasks we use for desktop software tests? Do we test in the lab or in the wild? How do we record screen, fingers and facial expressions?
This last question is the one Belén will try to answer. Follow her and her team in their quest to set up a mobile usability testing environment on a tight budget. Belén will show you how others do it: from Nielsen to Google to Little Springs Design. She will roam around London electronics and professional video stores searching for brackets and webcams. They will put their DIY skills to the test to build our mobile recording device. They will scour the Internet for free software. And they’ll finish it off by running a usability test in front of your eyes. If they can do it, so can you! You’ll come out of this session knowing exactly what you need to do to record mobile usability tests.
by Pawan Gandhi
by Paul Coulton
This talk will explore emerging possibilities for novel mobile interaction at both input and output which currently lie at the extremes of current practice. In terms of input Paul will discuss Brain Mobile Interaction, which offers the tantalizing prospect of controlling a phone with our mind, and demonstrate what is currently possible and what potentially it may afford. In terms of output Paul will discuss AR which despite the current zeitgeist is still in its relative infancy. In particular Paul will present the possibilities for contextualized AR which will allow augmentation relative to actual objects or people in the field of view by dynamically mapping the environment rather that using vague projections relative to current position and direction or requiring the world to be physically augmented using fiducial markers.