Monday 6th December, 2010
11:10am to 12:00pm
This talk shows how to create a program that plays chess using nothing else than PostgreSQL, and without excessive coding. This provides a convenient framework to illustrate PostgreSQL's abilities, and its suitability for software developement, since each component of the player relies on specific features of the database (queries, stored procedures, Unicode, custom types). We will finally show how to improve the speed of the chess player by optimising the database.
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