Hiding data, content and technology in real-world games

A session at South London Geek Night 3

Finding out information simply by asking people questions always leads to very skewed results and not much fun for either party. Games, however, are a fun and simple way to gather both implicit and explicit data from people and to engage people in collaboratively creating or filtering data. Here, Chris will give you a few examples of this and talk a bit about how real-world data games can be an engaging and inclusive thing for all the family.

Sign in to add slides, notes or videos to this session

Tell your friends!

Short URL


View the schedule



See something wrong?

Report an issue with this session