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Make It So: Learning From SciFi Interfaces

A session at UX Week 2010

Make It So explores how science fiction and interface design relate to each other. The authors have developed a model that traces lines of influence between the two, and use this as a scaffold to investigate how the depiction of technologies evolve over time, how fictional interfaces influence those in the real world, and what lessons interface designers can learn through this process. This investigation of science fiction television shows and movies has yielded practical lessons that apply to online, social, mobile, and other media interfaces.

About the speakers

Chris Noessel

Chris is a managing director at Cooper, author, and public speaker. He follows his muse to strange places. @chrisnoessel

Nathan Shedroff


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Short URL

lanyrd.com/sgrhk

Official event site

www.uxweek.com

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