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by Ben Combee and Josh Marinacci
If you can build a web page, you can build a webOS application. That’s the beauty of HP’s mobile platform, which is based entirely on the open web standards HTML5, CSS, and JavaScript—unlike other platforms, which make you learn a new language. This hands-on tutorial introduction covers the nuts and bolts of webOS and more. By the end of the session you will have learned the basics of the platform, built and run a simple app of your own, and received step-by-step instructions for getting your apps into the App Catalog and out to market. We’ll answer questions along the way.
This session is an introduction to the business side of developing apps for the global market. It covers the issues surrounding intellectual property and copyright laws and the implications of the development and deployment tactics used. Learn the impact of decisions such as open source vs. closed, incorporating the work of others into your app, porting and cloning apps from other platforms, and controlling ownership of your end product.
by Rod Whitby
In this session one of the most passionate and knowledgeable members of the homebrew community will provide an overview of the WebOS internals open source homebrew development organization. Rod Whitby takes us on a tour of the architecture, operation, and ecosystem to show how to develop third-party webOS patches, themes, and kernels. Learn how this innovative community develops after-market modifications and customizations in an ethical and collaborative way to achieve high-quality results. Q & A will follow the presentation.
by Ben Galbraith, Joe Hayashi, Dion Almaer and Phil McKinney
by Sam Clegg, Jelte Liebrand and Ben Combee
There are different ways to develop and deploy cross-platform apps. Hybrid apps allow the developer to unlock the best of both browser interfaces and native mobile components. Using HTML5 and JavaScript, browsers can access a phone’s built-in features like contacts, camera, and calendar. The HP webOS PDK enables developers to use third-party engines and libraries to develop C/C++ apps for webOS and other mobile platforms. In this session, Ben Combee explains two options for cross-platform development and discusses the impacts and advantages of each. Engineers from Quickoffice and Airplay present case studies on how they leveraged their code and assets to bring rich immersive games and applications to webOS and other platforms.
by Joe Hayashi
You’ve developed a killer webOS app. Now what? Joe Hayashi reviews some guidelines, best practices, and recommendations for successfully taking your app to market. Joe also discusses some upcoming enhancements to the webOS App Catalog and how you can take advantage of them.
by Greg Simon
Ever wonder what makes webOS tick? Find out in this session as we review the browser and JavaScript engines that power webOS. Learn how those engines are configured on the device and how to optimize performance on webOS. Get tips for developing directly on our web platform.
by Josh Marinacci and Dave Balmer
Though webOS ships with its own excellent Mojo UI toolkit, developers have the option to use any JavaScript toolkit they wish to develop rich cross-platform web and mobile applications. Some do it with no tool kit at all. This session takes you on a tour of three of our favorite Javascript toolkits including PhoneGap, JQuery Mobile and Jo and provides a landscape perspective on how to decide which one is right for you.
by Kevin Decker and Gray Norton
Get an inside look at webOS 2.0 using our Facebook apps as the case study on how they can be employed. Kevin and Gray take turns introducing some great new 2.0 platform features and discuss when and how innovations such as Just Type, Card Stacks and Exhibition can be easily implemented to improve the experience of any application.
by Kevin Hague
Third-party services are an important new tool within webOS 2.0. This session covers basics of JavaScript services, including service interfaces, service lifecycle and a basic service example. Advanced topics include debugging, application packaging, and more node.js topics such as web services and file I/O. Learn how and when services should be used with their application, how services are packaged and distributed, and how node.js runs on webOS.
This session offers a sneak peek of what's next for JavaScript development on webOS. Learn about the benefits of the next-generation framework and its impact on webOS developers. In addition to giving an overview of the framework and supporting tools, Matt will demonstrate applications built using this new technology.
United States United States, New York
19th–20th November 2010