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by Kelly Goto
Mobile is about connected experiences in context. Kelly Goto highlights new approaches to contextual research, tying practices to underlying needs and desires.
by Stephen Chin
This session is a crash course on Actionscript and MXML for Java Programmers, with a focus on leveraging your existing skill set to get you building Flash mobile applications by the time you leave. Come learn a new skill, and impress your friends and boss with your very first cross-platform mobile application.
by Keith Bergelt
Mobile Linux platforms, particularly Android, have made incredible inroads into the emerging smartphone market. In concert with the market success of mobile Linux platforms, there has been a noticeable increase in patent litigation in the mobile space. Keith Bergelt, CEO of OIN, will discuss these trends and outline things that can be done to protect from patent aggression.
by Mark Murphy
Selling individual apps to individual users has been the focus in mobile since the introduction of the iPhone, yet it is only one of a seemingly endless array of business models. In this fast-paced presentation, we will review other revenue streams developers should consider to complement or replace selling the 99-cent app.
by Jeff Stone
More and more mobile applications are relying upon web-based data services. In addition, mobile consumers expect immediate results. Successful app developers must take aggressive measures to ensure that their apps have a consistent, snappy response. The dynamic nature of mobile wireless networks makes this goal even more challenging.
More than half of the 1 billion people in Africa carry a cell phone, but only 12% are online. In the last few years, mobile technologies have revolutionized everything from actual revolutions, to rural commodity pricing, to how people pay for bubble gum.
by Derek Halliday
Over the past decade, mobile technology has vastly expanded the global reach of activists and rights defenders. As these groups have become increasingly reliant on mobile technology, they have also become increasingly vulnerable to attacks that seek to disrupt their activity and operations.
by Kiran Prasad
Development of almost any software has some aspect of Design, Implementation, Testing and Deployment. When working on mobile software, the differences in platforms make it a bit more difficult to navigate these stages of product development.
by Will Ro
As smartphones and tablets become more ubiquitous, you need to constantly consider ways to reach employees, partners and customers within their mobile lifestyles. As the lead of HTCpro, Will Ro will discuss the steps required to build successful mobile solutions, outlining the benefits of designing across platforms – including Android and iOS – and the downside of using off-the-shelf apps.
by BrunoTerkaly
The face of IT and of mobile computing is dramatically changing before our very eyes. There are an estimated 4 ½ billion mobile devices on earth. A successful mobile application can result in millions of simultaneous users, consuming gigabytes of data per day. Everything from games, to business apps, to social networks are putting unbelievable demands on developers and server side technologies.
United States United States, San Francisco
9th–11th October 2011