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Sessions at BarCamp Sheffield 3 about Project Management on Sunday 17th April

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  • Fluxx: Emergent Goals, Game Mechanics and Zombies

    by Jag Goraya

    Exploring dynamic game systems to reveal how software development happens.
    Developing and playtesting a variant of the card game Zombie Fluxx to reveal how sponsors, project managers, developers and customers can influence the success or failure of a project.
    Use this variant to show all stakeholders - technical and non-technical - within a project how their roles and capabilities can help or destroy a project.

    At 2:40pm to 4:00pm, Sunday 17th April

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