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by Anis Kadri
In this workshop you will learn to:
Each day, device manufacturers ship more than a million touch-screen phones that enable new ways for people to interact with the Web. But when they get to your Web site or application-what kind of experience will people with these devices have? Will they be delighted by your mobile Web experience or frustrated?
In this workshop on Web design best practices for modern mobile devices, Luke Wroblewski will detail how to think about and design for Web organization, actions, inputs, and layout on mobile. Through presentations, collaborative sessions, and lots of examples, you?ll learn how to:
Armed with these design best practices and principles, you can make sure people have a great mobile Web experience whenever they visit your site.
by James Pearce
We'll be using Sencha Touch, an easy way to create native-looking experiences with web technology. We'll use a variety of user interface controls, geolocation, JSON & CORS-based data feeds, a client-side MVC architecture, and Sass-based theming - to create a mobile app you can be proud of.
by Josh Clark
Handheld apps that work by touch require you to design not only how your pixels look, but how they feel in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps. Learn how fingers and thumbs turn desktop conventions on their heads, requiring you to leave behind familiar design patterns. The workshop presents nitty-gritty “rule of thumb” design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps and websites that inform and delight.
12th–14th September 2011