by Sara Summers
If thinking is destiny, then checking email every 60 seconds doesn't speak well on our behalf.
Thinking with our hands, real-time problem solving with ink, paper, and our cranium, it's our biggest asset...that were too overbooked to use. And it's affecting our output. Together we'll discover the games, collaboration and design research to get back what the daily grind takes away, to make great things together.
What does design leadership look like? And how does it fundamentally change the way designers organize and operate. Leadership is not the same thing as management. It requires vision and execution.
by Matt Donovan
Working as a creative designer in the corporate world can be frustrating. You get assigned to a project for your expertise but come critique time, everyone's opinion is equal to or greater than yours – and the most opinionated clients usually have the worst taste.
In this session you'll learn how to defend good work and turn painful, subjective conversations about taste into more helpful, objective conversations about design goals.
15th–16th July 2011