Boosting Fun with Game User Research

A session at Big Design Conference 2011

Saturday 16th July, 2011

2:00pm to 3:00pm (CST)

It is a balancing act! Game User Research (GUR) can greatly enhance a player's experience and piss off game designers at the same time. In this talk, you will learn about the history of Game User Research, how research helps games become more fun, an analtyical breakdown of why games are fun, and the latest game research methods available. You will also learn how game user researchers and game developers/designers can collaborate more effectively. A rollicking good time for everyone!

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I help make games more fun. I am a Game user researcher, and teach at USC Game Studies program bio from Twitter

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Time 2:00pm3:00pm CST

Date Sat 16th July 2011

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