Make It So: Learning from Sci-Fi Interfaces

A session at Big Design Conference 2011

  • Nathan Shedroff

Saturday 16th July, 2011

10:00am to 11:00am (CST)

Interfaces from SciFi films offer examples to realworld issues that are humorous, prophetic, inspiring, and practical to interaction designers.

SciFi interfaces are both fun, inspiring examples and reflections of current interface understanding. Production designers are allowed to develop “blue-sky” examples that, while lacking rigorous development with users, coalesce influential examples for practicing designers that are humorous, prophetic, inspiring, and useful. Interaction Designers can learn can learn from these examples. This presentation will describe some of the insights found by the presenter and design lessons all designers can take back to their practices.

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Nathan Shedroff

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Time 10:00am11:00am CST

Date Sat 16th July 2011

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