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by Martyn Lovell
The Windows Runtime (WinRT) is a key piece of technology used by all Metro style apps in Windows. What actually is the Windows Runtime though? This session explores this key question by digging into the concepts of language projections, the WinRT type system and advanced API patterns included in the Windows Runtime. Learn how Windows uses interface patterns combined with language projection to present modern concepts in a natural and familiar way to each programming language.
by Scott Dickens and Harris Syed
by Jesse Kaplan and Harry Pierson
C#, Visual Basic and the .NET tools have first-class support for the Windows Runtime. Learn about this integration and how to use C# and Visual Basic to write Metro style apps that call the Windows Runtime and how to build libraries that integrate with your Metro style apps using HTML.
by Herb Sutter
In this talk, Microsoft's C++ architect and chair of the ISO C++ standards committee Herb Sutter will showcase upcoming innovations in Visual C++ that show the Windows Runtime as a core part of native development. Windows 8 comes packed with rich APIs that are all Windows Runtime based, and C++ continues to deliver the tools you need to achieve the power and performance you have come to expect. Join us for a technical session that will serve as an overview of the new C++ programming model for the Windows Runtime and a prerequisite to other C++ sessions.
by Luke Hoban
by Ben Kuhn
Responsiveness matters. There's almost nothing as frustrating to customers as an app that is lagging or unresponsive. Apps don't have to be this way! Learn how to use the Windows Runtime async tools to create APIs and apps that are easy to build and a pleasure to use.
by Deon Brewis
In this talk, you'll go deep into the new C++ for Windows Runtime, meet with some of the developers on the compiler teams that designed the language extension for C++, and open the lid to see the wiring the compiler provides. We’ll discuss the new C++ for Metro style apps, including the syntax, the performance characteristics, the compilation model, and more. If you're a C++ programmer, don't miss this talk!
by Reed Townsend
Dive into Windows Runtime and Win32 support for advanced touch and gesture input. Learn how to access rich touch input properties with PointerPoints, use flexible componentized gesture detection with GestureRecognizer, and work with touch and pointer device properties using PointerDevice. We’ll explore how apps can use Touch Targeting APIs to provide a better targeting experience and give an overview of touch APIs available to developers of desktop applications. Extend what you can do in HTML and XAML and take full advantage of the Windows Runtime touch and gesture platform.
by Raja Krishnaswamy and Joshua Goodman
The next major release of the .NET Framework, .NET 4.5, allows you to easily use Windows 8 technologies, like Windows Runtime, directly from .NET 4.5. Accessing your data is easier than ever with support for the newest features in SQL Server and support for WebSockets. Programs are more responsive, with the AWAIT keyword, faster ASP.NET startup and an improved server Garbage Collector. .NET 4.5 incorporates key customer feedback, with the newest MEF features, support for long running workflows with State Machines, and improved HTML 5 support in ASP.NET. In this overview talk, you’ll learn about all of these technologies, and get pointers to deeper dives where you can learn more.
by Dave Thaler
Today's networks have grown more complicated as a result of multihoming, web proxies, security issues, internationalization and other issues. Because dealing with these complexities is hard, it is either ignored or significant resources are spent attempting to do so. In this session, we will demonstrate how the Windows Runtime sockets API simplifies what an app must do to use TCP or UDP. We also will present exciting new functionality, such as proximity discovery and using WebSockets for HTTP proxy traversal, as well as how to handle complex security and cost issues.
by Tarek Madkour
C++ and XAML provide a new way for C++ developers to target Windows 8. This session will cover tips and tricks for effectively developing Metro style apps using C++. Topics covered will include the new Windows Runtime data types, using Exceptions, how to use the new Windows Runtime collections and the async programming model.
by Alex Turner and Mads Torgersen
The new Windows Runtime is adopting a heavily asynchronous programming model to ensure the responsiveness of Windows 8 client apps. This makes it more critical than ever to have great support for asynchronous programming in your programming language. Come learn about the async language innovations coming in C# and Visual Basic and how these new language features come together with new Windows Runtime APIs to simplify asynchronous programming. No more callbacks!
by Matt Merry
The Windows Runtime is a key piece of technology used by all Metro style apps in Windows. How exactly does it work though? You too can become a Windows Runtime Expert by taking a deep dive into the internals of the Windows Runtime using not much more than a new project in Visual Studio and a debugger. After this talk, you will understand how A "Hello World" Metro style app uses the Windows Runtime, enabling you to build better apps.
by Brent Rector
Many Windows Runtime APIs were designed during the course of Windows 8, and many lessons were learned during this process. Come learn what challenges the designers of the Windows Runtime APIs encountered, how they solved the problems and why they chose the selected resolutions. After this talk, you will be able to incorporate this guidance into your own API designs to make APIs that are simple to use, easy to maintain and a joy to program against.
13th–16th September 2011