by Reed Townsend
Dive into Windows Runtime and Win32 support for advanced touch and gesture input. Learn how to access rich touch input properties with PointerPoints, use flexible componentized gesture detection with GestureRecognizer, and work with touch and pointer device properties using PointerDevice. We’ll explore how apps can use Touch Targeting APIs to provide a better targeting experience and give an overview of touch APIs available to developers of desktop applications. Extend what you can do in HTML and XAML and take full advantage of the Windows Runtime touch and gesture platform.
This talk will cover how to bring existing C# or Visual Basic code into your Windows Metro style apps, enabling you to speed development through reuse. We will walk through the process of porting an app from Windows Phone to Metro style. You will see common issues that you may run into when bringing your code into Metro style apps, and how to resolve those issues. To maximize your benefit from this session, having some prior experience writing XAML-based apps is recommended.
by Alnur Ismail
Microsoft has designed a flexible architecture enabling developers to create accessible Metro style apps quickly using XAML. This chalk talk is targeted at getting developers the information they need to make fully accessible apps.
13th–16th September 2011