by Herb Sutter
In this talk, Microsoft's C++ architect and chair of the ISO C++ standards committee Herb Sutter will showcase upcoming innovations in Visual C++ that show the Windows Runtime as a core part of native development. Windows 8 comes packed with rich APIs that are all Windows Runtime based, and C++ continues to deliver the tools you need to achieve the power and performance you have come to expect. Join us for a technical session that will serve as an overview of the new C++ programming model for the Windows Runtime and a prerequisite to other C++ sessions.
by Reed Townsend
Dive into Windows Runtime and Win32 support for advanced touch and gesture input. Learn how to access rich touch input properties with PointerPoints, use flexible componentized gesture detection with GestureRecognizer, and work with touch and pointer device properties using PointerDevice. We’ll explore how apps can use Touch Targeting APIs to provide a better targeting experience and give an overview of touch APIs available to developers of desktop applications. Extend what you can do in HTML and XAML and take full advantage of the Windows Runtime touch and gesture platform.
by Alex Turner and Mads Torgersen
The new Windows Runtime is adopting a heavily asynchronous programming model to ensure the responsiveness of Windows 8 client apps. This makes it more critical than ever to have great support for asynchronous programming in your programming language. Come learn about the async language innovations coming in C# and Visual Basic and how these new language features come together with new Windows Runtime APIs to simplify asynchronous programming. No more callbacks!
by Brent Rector
Many Windows Runtime APIs were designed during the course of Windows 8, and many lessons were learned during this process. Come learn what challenges the designers of the Windows Runtime APIs encountered, how they solved the problems and why they chose the selected resolutions. After this talk, you will be able to incorporate this guidance into your own API designs to make APIs that are simple to use, easy to maintain and a joy to program against.
13th–16th September 2011