Taming GPU compute with C++ AMP

A session at Microsoft BUILD 2011

Friday 16th September, 2011

9:00am to 10:00am (PST)

Developers today inject parallelism into their compute-intensive apps in order to take advantage of multi-core CPU hardware. Beyond CPUs, however, compute accelerators such as general-purpose GPUs can provide orders of magnitude speed-ups for data parallel algorithms. How can you as a C++ developer fully utilize this heterogeneous hardware from your Visual Studio environment? How can you benefit from this tremendous performance boost in your Visual C++ solutions without sacrificing developer productivity? The answers will be presented in this session introducing C++ AMP.

About the speaker

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Daniel Moth

Next session in Elite 2

10:30am A .NET developer's view of Windows 8 app development by Krzysztof Cwalina

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When

Time 9:00am10:00am PST

Date Fri 16th September 2011

Where

Elite 2, Anaheim Marriott

Short URL

lanyrd.com/shkxw

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