Taming GPU compute with C++ AMP

A session at Microsoft BUILD 2011

Friday 16th September, 2011

9:00am to 10:00am (PST)

Developers today inject parallelism into their compute-intensive apps in order to take advantage of multi-core CPU hardware. Beyond CPUs, however, compute accelerators such as general-purpose GPUs can provide orders of magnitude speed-ups for data parallel algorithms. How can you as a C++ developer fully utilize this heterogeneous hardware from your Visual Studio environment? How can you benefit from this tremendous performance boost in your Visual C++ solutions without sacrificing developer productivity? The answers will be presented in this session introducing C++ AMP.

About the speaker

This person is speaking at this event.
Daniel Moth

Next session in Elite 2

10:30am A .NET developer's view of Windows 8 app development by Krzysztof Cwalina

Coverage of this session

Sign in to add slides, notes or videos to this session

Tell your friends!


Time 9:00am10:00am PST

Date Fri 16th September 2011


Elite 2, Anaheim Marriott

Short URL


View the schedule



See something wrong?

Report an issue with this session