Thursday 15th September, 2011
4:00pm to 5:00pm
Building a great social gaming experience for your users can be a challenging task. Your game has to be well designed, have a great user interface and perform under the most demanding conditions. This session will show how Windows 8 empowers you to build great user experiences with languages and tools you already know, and how Windows Azure can enable new scenarios in your games. We will discuss proven and effective patterns such as message queuing and background processing that you can use to build high -performance services on Windows Azure. We will demonstrate various technologies such as Windows Azure CDN and Traffic Manager that will allow you to scale your game to millions of users around the world. You will leave this session with concrete examples and code that you can use to build a great social games on Windows 8.
Senior Technical Evangelist at Microsoft working on Windows Azure, ASPNET, and Node.js. I also help build the Facebook SDK for .NET. Opinions are my own.
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