Sessions at dConstruct 2011 about Mobile

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Thursday 1st September 2011

  • Building Flexible Web Apps with jQuery Mobile

    by Scott Jehl

    Scott’s workshop will be a deep dive into the jQuery Mobile framework: a web standards toolkit aimed at creating web sites and applications that meet users wherever they are—and will be—be it on small mobile devices, desktop computers, touch-screen tablets, or otherwise!

    The workshop will begin by introducing jQuery Mobile’s philosophy of universal accessibility, the challenges and benefits of cross-browser/device development, and the patterns, tools, and workflows provided by jQuery Mobile to help you build rich web apps that elegantly address your users’ needs. In the process, participants will get a candid, from-the-trenches look at some of the problems encountered—and lessons learned—while designing for the rapidly-changing mobile web.

    At 10:00am to 5:30pm, Thursday 1st September

  • Tapworthy Mobile Design

    by Josh Clark

    From first concept to polished pixel, learn to create a mobile app that delights. This full-day workshop teaches participants to “think mobile” by planning and creating app interfaces in tune with the psychology, culture, ergonomics, and context of an audience on the go. Attendees will learn to conceive and refine an app’s interface and user experience in tune with the needs of a mobile audience—and their fingers and thumbs. The workshop explores the key principles of mobile and touchscreen design, using examples from the major mobile platforms.

    This workshop isn’t (only) for geeks. Experienced designers and newcomers alike will uncover the shifts in mindset and technique required to craft a great mobile app. It’s for everyone involved in the app design process—designers, programmers, managers, marketers, clients. The workshop equips participants to ask the right questions (and find the right answers) to make aesthetic, technical, and usability decisions that will make their apps a pleasure to use.

    This full-day workshop is built on seven 45-60 minute “chapters,” or sessions, with a series of exercises that build to teams creating a draft mobile design by the end of the day.

    At 10:00am to 5:30pm, Thursday 1st September

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