•  

Tapworthy Mobile Design

A session at dConstruct 2011

Thursday 1st September, 2011

10:00am to 5:30pm (GMT)

From first concept to polished pixel, learn to create a mobile app that delights. This full-day workshop teaches participants to “think mobile” by planning and creating app interfaces in tune with the psychology, culture, ergonomics, and context of an audience on the go. Attendees will learn to conceive and refine an app’s interface and user experience in tune with the needs of a mobile audience—and their fingers and thumbs. The workshop explores the key principles of mobile and touchscreen design, using examples from the major mobile platforms.

This workshop isn’t (only) for geeks. Experienced designers and newcomers alike will uncover the shifts in mindset and technique required to craft a great mobile app. It’s for everyone involved in the app design process—designers, programmers, managers, marketers, clients. The workshop equips participants to ask the right questions (and find the right answers) to make aesthetic, technical, and usability decisions that will make their apps a pleasure to use.

This full-day workshop is built on seven 45-60 minute “chapters,” or sessions, with a series of exercises that build to teams creating a draft mobile design by the end of the day.

About the speaker

This person is speaking at this event.
Josh Clark

Designer, mobile maven, 11th strongest man in Maine, author of Tapworthy, Couch to 5K creator, sweetheart (@LizaK).

Sign in to add slides, notes or videos to this session

Tell your friends!

When

Time 10:00am5:30pm GMT

Date Thu 1st September 2011

Short URL

lanyrd.com/shbmh

View the schedule

Share

Topics

Books by speaker

  • Tapworthy
  • Best iPhone Apps
  • iWork '09: The Missing Manual

See something wrong?

Report an issue with this session