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Sessions at Design by Fire 2011 about Gamestorming and innovation games

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Thursday 13th October 2011

  • Workshop: Innovation Games

    by Jonathan Clark

    As the systems we design for become more complex, work is changing from a solo activity to a team sport, where individuals, teams, partners and customers need to work together.

    Cross functional collaboration requires new skills and practices. How can you engage more people in the process, without losing the creative culture and energy that fuels the process?

    Applying game thinking and game mechanics can help you quickly form simple models of complex systems, so you can involve others in your thinking, explore systems, and experience them from within to gain new insights and have serious fun while doing.

    At 9:30am to 6:30pm, Thursday 13th October

    In Huize Molenaar