WebGL is in most major browsers. Learn the techniques needed to get the maximum performance from WebGL. We'll go over how to draw the most models, particles and grass systems, creative use of uv offsets and other effects.
Hear first-hand experience and lessons learned from Chrome Web Store developers and publishers. We'll cover business and technology experiences, and re-tell stories: both good and bad. Learn from New York Times, Springpad, and World Golf Tour in this interactive and informal panel discussion.
by Seth Ladd
HTML5 provides the foundation for rich and interactive experiences. Which is great, but we really want to build and play games! Learn the basics of building an HTML5 game and explore the related technologies. We'll write a simple game and give you the tools and techniques to create your own worlds and fun.
by Alex Russell and Amit Joshi
Chrome Frame empowers developers of HTML5 web applications to fully support Internet Explorer without having to maintain separate versions of their sites. Find out how easy it is to integrate GCF with your site and take advantage of HTML5.
10th–11th May 2011