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by Gregg Tavares
WebGL is in most major browsers. Learn the techniques needed to get the maximum performance from WebGL. We'll go over how to draw the most models, particles and grass systems, creative use of uv offsets and other effects.
At 10:15am to 11:15am, Tuesday 10th May
In Room 3, Moscone West
Coverage video slide deck
United States United States, San Francisco
10th–11th May 2011
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