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How are artists and designers shifting perceptions of place and time, by overlaying increasingly complex and imaginative sedimentary layers onto our lived environment, through the use of augmented reality, 3D printing and other technologies?
Julian Oliver – artist, critical engineer & winner of this year’s Prix Ars Electronica
Aral Balkan – user experience designer & curator of the Update conference
Jose Luis de Vicente – curator, writer and cultural researcher
Panel and Q & A. Moderator: Honor Harger – director, Lighthouse
How are filmmakers and artists shifting our ideas about what cinema can be, adding cinematic drama to reality, and reinventing the rules by reinterpreting creative processes and traditional business models?
Matt Hanson – filmmaker, writer & creator of A Swarm of Angels
Lizzie Gillett – producer of the hit documentary film, Age of Stupid
Matt Adams – co-founder of Blast Theory, makers of the locative cinema experience, A Machine to See With
Jamie King – filmmaker, director of the acclaimed Steal This Film and co-founder of VO.DO
Panel and Q & A. Moderator: Paula Le Dieu – Director of Digital at the BFI
How are artists and designers using games and play to morph and shift social and cultural reality?
Tassos Stevens – co-founder of Agency of Coney, artist and maker of games like Papa Sangre & Nightmare High
Adrian Hon – next-generation storyteller and co-founder of Six to Start
Time’s Up – artists and makers of playful interactive experiences, including Stored in A Bank Vault
Alice Taylor – blogger, gaming guru and founder of MakieLab
Panel and Q & A. Moderator: Matt Locke – founder of Storythings and former Head of Multiplatform Commissioning at Channel 4.
23rd September 2011