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Games, beyond Gamification and transmedia

A session at Lift 11

Thursday 3rd February, 2011

2:00pm to 3:15pm (CET)

Video games have long escaped the realm of nerdy teenagers to become one of the most important cultural product of our time - ahead of cinema and music. Now we hear our life will be "gamified", with many of the mechanisms invented in games showing up to our "real life". Is this really happening? What are the real possibilities and pitfalls of such a proposition? We will also talk about how games can be used to engage people into an activity like reading, and discuss the latest phenomena of the entertainment industry: transmedia.

About the speakers

This person is speaking at this event.
David Calvo

professional dreamer bio from Twitter

This person is speaking at this event.
etienne

Graphic, interactive and game designer, CEO and creative director of les ├ęditions volumiques bio from Twitter

This person is speaking at this event.
Steffen P Walz

darling, dude, director - you name it! bio from Twitter

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Lift 11

Switzerland Switzerland, Geneva

2nd4th February 2011

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When

Time 2:00pm3:15pm CET

Date Thu 3rd February 2011

Short URL

lanyrd.com/swdb

Official event site

www.liftconference.com/lift11

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