Room: Hong Kong
Recently, a wave of smartphone and tablet applications for the museum-, heritage- and tourism sector came our way. In The Netherlands almost every cultural hotspot is digitally covered. How can we bring all these initiatives to the right people, at the right moment and on the right location? Sparked is developing a cultural tour, where the physical world really gets in contact with the digital, using QR-codes on location.
Room: Hong Kong
In order to instigate discussions towards a stronger design language for experiences enabled by personal mobile devices, this presentation addresses current mobile design development within the context of public space storytelling design, distributed and/or networked storytelling communications practice, effective personal mobile device use by other disciplines, and a small number of prototypes that support the necessity of experimentation.
by Jennifer Sly and Jesse Heinzen
Room: Hong Kong
The Minnesota Historical Society (MHS) is working on a new model for school field trips that will integrate mobile technologies into the school field trip experience that capitalizes on students’ natural behavior, promotes the development of 21stcentury skills, and bridges the gap between classroom and museum learning environments.
The results of this development work is the project, History in Our Hands Project: Field Trips for the 21stCentury Learner,that will facilitate students, teachers, and parent chaperone’s exploration of a new upcoming exhibit at the Minnesota History Center. This mobile application will encourage these visitors to experience the exhibit space through play and investigation as well as to save photos, digital artifacts, and virtual items in a “digital backpack” for access and further activity in the classroom.
by Julia Forbes and Nicole Cromartie
Room: Hong Kong
Julia Forbes and Nicole Cromartie will discuss the development of ArtClix, the High Museum of Art’s mobile app. Developed in collaboration with Second Story from Portland, OR for the Picasso to Warhol exhibition, ArtClix incorporates social media, community conversation, and visual recognition. The presenters will discuss the year long process – conceptualization, testing, interpretive writing, and implementation as well as provide a demonstration of the app.
by Bruce Wyman
Room: Hong Kong
In this session on cross-platform content and experience development, we'll discuss using HTML5 for exhibit installations, developing for both iPhone and Android, and general insights and experience, some stumbling points, and guidelines for future development. Our goal in the session is to pull back the curtain a bit to how our studio develops for the museum world, our focus on storytelling as a core component, and what we see in the future for our peers inside and outside of museums alike.
by Emily Black
Room: Hong Kong
This session will cover the process and development of web-based applications designed to deliver mobile tour content for museums. The mobile web can allow institutions to leverage web-based technologies which they generally already support. But what are the challenges of sustaining a mobile program at your institution? There are lots of variables to consider from Wi-Fi and hardware support to deployment and training on the use of devices.
by Scott Sayre
Room: Hong Kong
The large scren mobiile presentation format of the iPad presents new opportunities for museum tour guides to enhance group tours with a wide range of rich media. This session describes the best practices and apps indentified in a 6 month research project at the Minneapolis Institute of Arts.
by Nancy Proctor, rjstein, Rich Cherry, Allegra Burnette, sebchan, Rose Sherman, Troy Livingston and Beck Tench
Room: Hong Kong
A panel presentation of mobile strategies at a range of institutions large and small, and how it connects departments and initiatives to create "a whole greater than the sum of its parts." In these wide-ranging discussions, conversants will present the key principles for mobile strategy and case studies of strategic mobile implementations in a range of organizations:
1. Multi-organizational institutions, represented by the Smithsonian Institution & Balboa Park
2. Art museums, represented by MoMA and the Indianapolis Museum of Art
3. Science-based museums, represented by the Powerhouse Museum (in absentia) and the Museum of Life and Science, Durham NC
4. History-based museums, represented by the Minnesota Historical Society
United States United States, Atlanta
16th–19th November 2011