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by Bruce Wyman
Room: Hong Kong
In this session on cross-platform content and experience development, we'll discuss using HTML5 for exhibit installations, developing for both iPhone and Android, and general insights and experience, some stumbling points, and guidelines for future development. Our goal in the session is to pull back the curtain a bit to how our studio develops for the museum world, our focus on storytelling as a core component, and what we see in the future for our peers inside and outside of museums alike.
United States United States, Atlanta
16th–19th November 2011