For years, most Web teams have designed for the desktop. Mobile, if it even happened, was a port off the desktop version, designed and built before anyone even considered the mobile experience. This made perfect sense for a while. Browsing the Web on mobile phones was painful; carriers controlled access to the Web on their devices; and mobile network speeds made everything often grind to a halt.
But things have changed so dramatically over the past few years that starting with the desktop may be an increasingly backwards way of thinking about a Web product. Designing for mobile first can not only open up new opportunities for growth, it can lead to a better overall user experience for a Web site or application.
In this session, Luke Wroblewski will dig into the three key reasons to consider mobile first: mobile is seeing explosive growth; mobile forces you to focus; and mobile extends your capabilities.
The world’s first mobile browser panel, in which representatives of several mobile browser vendors discuss their implementations with the audience and each other.
Moderated by Jeremy Keith, this panel features representatives of Nokia, Opera, and RIM (BlackBerry). The panel will close off day 1 of Mobilism (12th of May) and (network gods willing) be live-streamed so that anyone can watch it.
12th–13th May 2011