Wh4t th3 h3ll 15 0ctr33 4nd why 5h0uld 1 c4r3?

A session at onGameStart

Thursday 22nd September, 2011

10:00am to 10:45am (WMT)

We all love 2d browser games. But times are changing, and developers should also dig into 3D. This raises multiple problems with rendering, collisions etc. Kuba will take you into a journey showing one of the possible approaches, meaning octree structures.

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Jakub Siemiątkowski


Next session in Auditorium

11:15am How to implement a 3D engine in HTML5 by Marius Gundersen

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Poland Poland, Warsaw

22nd23rd September 2011

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Time 10:00am10:45am WMT

Date Thu 22nd September 2011

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