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Python is used all over the place and gaining in popularity. This introduction to Python assumes you know how to program, but don't know Python. You'll learn the basics, write some code and hopefully leave being able to grok Python.
Have your Python skills have hit a plateau? Come learn from Python core developer and consultant Raymond Hettinger about how to move up to the next level. In this tutorial we focus on what you need to know to say that you’re truly mastering the language
Matthew McCullough, trainer for GitHub.com, and Tim Berglund, co-presenter of the O’Reilly Git Master Class, will guide you through the fundamentals of Git in three hours of lecture, discussion, and hands-on exercises. Since Git can be quite different than a centralized version control system, Tim and Matthew will map familiar terminology onto Git’s more collaborative version control vocabulary and put each new term into practice with demos and comparisons.
Git is a technology that is best learned through actual use, and at nearly every step of this class you will be typing commands and evaluating what Git is doing both on the surface and at a deep mechanical level. With the mechanics and day-to-day commands introduced, we will advance to discussing Git-facilitated workflow ideas along with practical time-tested tips that will get you on the road to success with this revolutionary source code control system.
by Damian Conway
You use your editor all day, every day. But how much of that editor do you actually use? This tutorial explores many of the less widely known but more powerful features of the Vim editor, and explains how developers can greatly improve their productivity by optimizing, automating, or even eliminating the common coding tasks they perform every day.
Mobile development becomes a big problem for everyone trying to create mobile applications, games or experiences. Standards, such as HTML5-related APIs and open sourced projects, such as PhoneGap, WURFL, or cocos2d for iOS and Android are great examples of how to create multiplatform solutions for mobile devices.
by Yehuda Katz
Just a few years ago, most computer users used just one computing device: their home computer. These days, more and more people have a number of computing devices, everything from the traditional home computer to netbooks, telephones and tablet devices. And as technology marches forward, even traditional consumer electronic devices like televisions have become more likely to serve double duty as computing devices.
In dealing with this changing environment, companies often consider these other computing devices as a completely separate ecosystem from their existing application. "Mobile strategy" has become synonymous with "build an iPhone (and maybe Android) app".
Instead, application developers should be thinking about the fundamental ways that the multi-device environment affects user behavior. Users don't think about their iPhone as an island separate from the web application, and neither should you. Instead, think about how your users behave when they leave your web application on their desktop computers and want to continue on their phone or tablet. Think about how things will change when even more devices, like televisions enter the mix.
In this talk, Yehuda will talk about how the multi-device user changes how you should build applications. As a core developer on the SproutCore and Rails projects, he will also cover specific ways that you can use web technologies to advance this objective.
The talk will be somewhat technical, but will also be appropriate for those looking to better understand the ways that application development is changing to meet the challenges described above.
by Arno Puder
In this presentation we demonstrate how an Android application can be cross-compiled to other smartphones such as the iPhone or Windows Phone 7. We will give a technical overview of the cross-compilation process based on the Open Source project XMLVM.
Weinre is a debugger for mobile web apps. It reuses the user interface of WebKit's Web Inspector debugger to allow you to debug your web applications running on a device or emulator from your desktop.
by Joe Bowser
A cautionary tale of all the documented and undocumented quirks involved with developing applications with web technologies on Android. This will cover the fundamentals, as well as the obscure facts about developing Android Web Applications in the real world.
by R Geoffrey Avery and Larry Wall
Join us for the annual State of the Onion address with Larry Wall, followed by the ever popular Perl Lightning Talks.
Learn how to remain true to your open source ideals, as well as the open source community at large, when developing and designing software for Apple’s iOS. This talk covers the ins and outs of open source iOS frameworks and libraries as well as licensing pitfalls and tips.
In this talk we'll talk about the years events in open source at Google, including a breakdown of the Google code-in project and an update on the Summer of Code.
by Chris DiBona
First done at OSCON 2010, we though this session was extremely useful in helping developers work better with Google technology and answer questions they might be baffled about. So, for 40 minutes, we'll be happy to answer nearly any question an engineer might have. Many Googlers covering everything from Android to search will be in attendance and ready to answer your questions.
App Inventor is a new visual programming environment developed by Google, free to the public. Since Fall 2009, several educational institutions have been using it to teach programming in introductory computer science courses. This presentation will share experiences from these courses, showcase examples of mobile apps created by students, and discuss the future of App Inventor use in education.
Today's hybrid cars give you the best of both worlds, and hybrid web apps can do the same. We'll walk through how NPR's Project Argo quickly built a blogging platform by combining the strengths of WordPress and Django. Along the way, we'll cover the benefits and drawbacks of this approach, considerations and details of our implementation, and best practices for any hybrid web application.
As the market for browsers on the desktop and mobile platforms becomes increasingly fragmented, remembering what works where and what doesn't becomes increasingly hard. Browserscope is an open source, community-driven project for profiling web browsers. The goals are to foster innovation by tracking and sharing browser functionality and performance. Learn how you can use this cloud resource.
Review worst practices for releasing software: how to destroy scope in a single meeting; "death sprints" (more agile than death marches); how to avoid testing; how to make your software impossible to configure; and finally, when pushing out a webapp release, how to make your ops team hate you. This tongue in cheek session will review things learned painfully and late at night.
Sometimes there is a mix between performance and scalability, but they are different dimensions. Changing your code from blocking to non-blocking yields scalability at the cost of a complexity. In this talk I show how Python, Ruby and JS do that, the differences between their async toolkits and some basic building blocks for web and high load applications.
25th–29th July 2011