In this presentations I'm going to talk about making tools to make other stuff.
All the best craftsmen make their own tools. OK, I don't know if that's true, but it sounds like it could be, right? As a developer, designer, or something in between, if you are relying on generic, off-the-shelf tools for coding and designing, I guarantee you are wasting a lot of your time.
We'll cover the how and why, and lots of examples (mine and others') to give you an idea of what's possible. Tools to make spritesheets for games, to view the clipboard contents, for embedding assets in a swf, for making pixel perfect layouts, tools for making art, etc. We'll also look at tools for making tools, including MinimalComps.
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