As 3D and online games become more film-like in terms of their development and distribution, game developers need to be more concerned with procuring appropriate rights of 3rd party content and contributions from others. A legally sound game will attract more funding and more interest than others that carry a significant risk to studios and investors. Moreover, having one's legal ducks in a row at the outset, will protect the independent game developer and the licensing studio or development company from undue legal risk. Entertainment attorney, Larry Waks of Austin firm, Jackson Walker LLP, and Intellectual Property attorney, Erik Metzger of Intel Corporation, will provide a "from idea to distribution" overview of the legal concerns behind modern 3D and online game development. This panel is intended for the online and 3D game development community.
Is your legal team hindering your social media success? Is someone redlining every blog post, tweet, and comment you compose, costing you valuable time, sterilizing your messages, and taking the “social” out of “social media?” In a court of law, is there really a difference between the words “I’m sorry” and “I regret?” Join a panel of career apologists and apologetic lawyers to understand what the legal risks of saying “I’m sorry” really are, how companies like Southwest Airlines get away with it every day, and how to craft an air-tight apology.
11th–15th March 2011