Sessions at SXSW Interactive 2011 about Web Development

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Saturday 12th March 2011

  • Semantically Yours: Dating Tips for the Semantic Web

    by Christine Connors

    "Single Graphed Concept seeks same for LTR, symmetry. Dependent graphs welcome. Physical location irrelevant. Stability critical: will only respond to persistent URIs. Query my namespace to begin the adventure of a lifetime!"

    Can you help your data find Miss Right? Yes, because you now have smarter data to create user experiences. The data has become so smart that the development of its own persona becomes valuable. Discover how smart data personas can be part of your development toolbox. By anthropomorphizing data, a persona based on the properties of the data and relationships reveals possibilities typical personas do not.

    "Smart data" carries meaning with it, enabling machines to make better decisions with less processing. When those meanings are well-defined and shared, such as in the case of the extremely simple and popular Dublin Core vocabulary, or a local data dictionary, the data itself creates powerful relationships.

    We designed an application using these simple techniques to visualize data's social network. We show the data persona, the application, and what makes them "smart" in this presentation, geared towards intermediate-level web developers who want to semantically-enable their social applications.

    Get your data a date...because every data needs a relationship.

    LEVEL: Intermediate

    At 3:30pm to 4:30pm, Saturday 12th March

    In Salon H, Hilton Austin Downtown

Sunday 13th March 2011

  • No Excuse: Web Designers Who Can't Code

    by Ethan Marcotte, Wilson Miner, Jenn Lukas and Ryan Sims

    Some of the most important design decisions happen in code.

    In 2009, I gave a talk at the Build conference in Belfast with what I thought was a fairly uncontroversial premise: web designers should write code. Since then, the subject has sparked more than a few debates, including a particular heated pile-on when Elliot Jay Stocks tweeted that he was "shocked that in 2010 I’m still coming across ‘web designers’ who can’t code their own designs. No excuse."

    In a recent interview, Jonathan Ive said "It's very hard to learn about materials academically, by reading about them or watching videos about them; the only way you truly understand a material is by making things with it." He's talking about product design, but the principle is just as relevant to the Web (if not more so).

    "The best design explicitly acknowledges that you cannot disconnect the form from the material--the material informs the form.... Because when an object's materials, the materials' processes and the form are all perfectly aligned.... People recognize that object as authentic and real in a very particular way."

    As our industry grows and roles get more specialized, it's possible to become a "web designer" without more than a cursory understanding of the fundamental building materials of the Web: the code.

    Is this just the price of progress? Are the days of the web craftsman soon to be in the past? Or is a hybrid approach to web design and development something worth preserve?

    LEVEL: Intermediate

    At 12:30pm to 1:30pm, Sunday 13th March

    In Ballroom B, Austin Convention Center

Monday 14th March 2011

  • Mozilla School of Webcraft @P2PU

    by John Britton

    P2PU School of Webcraft: Web developer training that’s free, open and globally accessible.

    Mozilla and Peer 2 Peer University are creating the P2PU School of Webcraft, a new way to teach and learn web developer skills. Our classes are globally accessible, 100% free, and powered by learners, mentors and contributors like you.

    Our goal is to provide a free pathway to skills and certification to help people build careers on open web technology. Existing developer training is expensive, out of touch, and out of reach. We leverage peer learning powered by mentors and learners like you and self-organized study groups. We use existing open and free learning materials

    In this sixty minute session we'll briefly cover the inception of the Peer 2 Peer University along with details and success stories from the first three cycles of courses. We'll then dive into more detail about our collaboration with Mozilla Drumbeat including Mozilla's mission to engage the next million Mozillians. We'll present the P2PU School of Webcraft, and a case study of courses offered so far, including the first course, 'Mashing Up the Open Web.' Additionally, we'll introduce our plans to separate learning from assessment and our community driven credentialing system.

    At the end of the session we will invite the audience, and all of SXSW, to join a course on open web skills to be offered during the week of the event.

    Read more: https://wiki.mozilla.org/Drumbea...

    LEVEL: Beginner

    At 3:30pm to 4:30pm, Monday 14th March

    In Salon K, Hilton Austin Downtown

    Coverage slide deck

Tuesday 15th March 2011

  • What Exactly Are We Doing on the Web

    by DL Byron and Kevin Tamura

    Nearly 20 years into this industry, one that we mostly just made up as we went along, it's time to ask what exactly is our craft. What do we do and how well do we do it? We'll ask questions about a professional ethos, our values, and ongoing growth from the early days to now and the future. We'd also like to point out a few things along the way, like how maybe it's time for us to have a little red sports car.

    LEVEL: Beginner

    At 3:30pm to 4:30pm, Tuesday 15th March

    In Room 5ABC, Austin Convention Center