Sessions at SXSW Interactive 2011 about Behaviour Change and Cognitive Psychology and Psychology on Saturday 12th March

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  • The Behavior Change Checklist. Down With Gamefication

    by Aza Raskin

    At the end of 2010, I left my post as Creative Lead for Firefox to found Massive Health on the assumption that a design renaissance could help change people's behavior to make them a bit more healthy. That's rather an assumption. Behavior change is hard. Health is hard. It is yet to be seen if I'm an idiot. With all this talk of gameification, serious games, and social connectivity, what cognitive psychology principals underly all of this hype? What isn't anecdotal? What works? Whether it is health, finance, email, or games, this talk delves into the literature of behavior change to give you a checklist to use in your designs.

    At 3:30pm to 4:30pm, Saturday 12th March

    In Town Lake Ballroom, Radisson Hotel & Suites Austin-Town Lake

    Coverage note