Cheaper, Better, FASTER: Can Casual Games Save Education?

A session at SXSW Interactive 2011

Saturday 12th March, 2011

5:00pm to 6:00pm (CST)

Since 1990, 33 new countries have been created. Since 1990, my 7th grade history textbook has been revised...twice.

Not only are casual games, like Bejeweled and Farmville, the fastest growing segment of the game market, but casual games are also less expensive to develop, easier to distribute, and take less time to get to market. And they can teach.

This panel will bring together game developers and game education academics to talk about how the future of education depends on casual games. We will focus on game theory and casual game design, research and evaluation of games and learning, and successful public/private partnerships.

LEVEL: Intermediate

About the speakers

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Ward Tisdale

Father of four public affairs professional living in the great city of Austin, Texas. bio from Twitter

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Kristy Bowden

Interactive Producer bio from Twitter

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Gary Goldberger
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Scot Osterweil

18 attendees

  • Arena Reed
  • Ben Essen
  • Bruno Alves Mendonça
  • Sandeep Parikh
  • Paulien Dresscher
  • Dessy
  • Eric Waite
  • Gary Goldberger
  • Kristy Bowden
  • Jeff Whitmire
  • Kevin Moore
  • Laurence Musgrove
  • Luciana Misura
  • Katie Koch
  • Rick Cusick
  • Shaun Dubuque
  • Ted Leung
  • Ward Tisdale

9 trackers

  • bradstrong
  • danielc
  • Dan Weingrod
  • PF Samuelson
  • John Tokash
  • Julia Prior
  • Kye Hittle
  • Pete Hwang
  • Rachel Mercer

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Time 5:00pm6:00pm CST

Date Sat 12th March 2011


Room 6AB, Austin Convention Center

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