Long After the Thrill: Sustaining Passionate Users

A session at SXSW Interactive 2011

Tuesday 15th March, 2011

9:30am to 10:30am (CST)

Suffering from "game fatigue" yet? While many sites have slapped on badges and points to make things more engaging, the companies that "get it" have a better understanding of the psychology behind motivation. They know how to design sites that keep people coming back again and again.

So what are the secrets? What actually motivates people online? How do you create sustained interest in your product or service? We'll look at everything from game design to learning theories to neuroscience to understand what motivates--and demotivates--people over the long haul.

NOTE: This is a follow-up to the 2010 SXSW presentation "Seductive Interactions" where I focused primarily on initial engagement. Where that presentation discussed "getting to first base" with our users, this one looks much farther out at how to create "lifelong love and devotion."

LEVEL: Intermediate

About the speaker

This person is speaking at this event.
Stephen Anderson

Designer, speaker & consultant. I created @getmentalnotes & wrote the book Seductive Interaction Design. I’m also a bit of a maverick and a foodie (unrelated) bio from Twitter

Next session in Ballroom A

11am Adobe’s Tooling for jQuery and the Mobile Web by Scott Fegette, Adobe SXSW and Ryan Stewart

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Time 9:30am10:30am CST

Date Tue 15th March 2011


Ballroom A, Austin Convention Center

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Books by speaker

  • Seductive Interaction Design

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