Tuesday 15th March, 2011
3:30pm to 4:30pm
Mobile is by far the fastest growing sector of the game industry. The growth of the app market is buoyed by an explosion in hardware. New mobile devices appear almost weekly, each promising heightened user experience. It’s no surprise that consumers are expecting better audio in their mobile games. This has created infinite revenue possibilities for composers, bands and sound artists. Join Ben Long as he reveals the technical, creative and business aspects of audio in mobile games. Also, Shane Vitarana and Adam Randall will shed light on the present and future of drum apps and how they relate to mobile games.
I play and teach drums professionally. Author of drum instruction books and articles. bio from Twitter
Developer of Drum Kit for iOS (~9 million downloads), as featured on Apple billboards. Paleo enthusiast. bio from Twitter
5pm Groans, Grunts, and Cries - Voiceover Relationships in Gaming by Michael Sinterniklaa, Stephanie Sheh and Kris Brown
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