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Legal Aspects of Online and 3D Game Development

A session at SXSW Interactive 2011

Monday 14th March, 2011

9:30am to 10:30am (CST)

As 3D and online games become more film-like in terms of their development and distribution, game developers need to be more concerned with procuring appropriate rights of 3rd party content and contributions from others. A legally sound game will attract more funding and more interest than others that carry a significant risk to studios and investors. Moreover, having one's legal ducks in a row at the outset, will protect the independent game developer and the licensing studio or development company from undue legal risk. Entertainment attorney, Larry Waks of Austin firm, Jackson Walker LLP, and Intellectual Property attorney, Erik Metzger of Intel Corporation, will provide a "from idea to distribution" overview of the legal concerns behind modern 3D and online game development. This panel is intended for the online and 3D game development community.

LEVEL: Intermediate

Next session in Room 12AB

11am Game Publishing Evolution from Traditional to Digital Distribution by Chris Petrovic, Chris Morris, Rob Dyer and Steve Carlin

1 attendee

  • Jon Lim

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When

Time 9:30am10:30am CST

Date Mon 14th March 2011

Where

Room 12AB, Austin Convention Center

Session type

Panel

Session Hash Tag

#Legal3DGameDevelopment

Short URL

lanyrd.com/scryf

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