Monday 14th March, 2011
11:00am to 1:30pm
Multi-Touch and Multi-Screen development is the next wave pushing us closer to what has only been possible in science fiction. This session introduces users to the world of Multi-Touch and Multi-Screen development by looking at not only the software behind this revolution, but the hardware required to run these innovative user interface experiences. We will explore handheld devices and beyond... think CSI walls 10'x6' and tables larger than the one in your Grandmother's dining room. Breaking the standard rules of what you can expect from technology; Multi-Touch and Multi-Screen is the future, and you need to be in the know. Accessing multiple screens while running a single application enables multiple user interaction from anywhere! Connecting the web, desktop, handhelds, and/or new user interface devices unseen by anyone. This session will address 1) What are some techniques to build Multi-Touch hardware? 2) What are some considerations when developing software for Multi-Touch / Multi-Screen applications? 3) Where are things going next?
Former Adobe Flash Platform Evangelist. Partner at Dedo Inc, an agency developing large interactive display systems, mobile and tablet software. bio from Twitter
D-Flex.org :: Dallas Flex User Group Manager. Adobe Community Professionals Member and general Flash Player enthusiast. bio from Twitter
Technical Product Manager at Adobe, science fiction writer, and toy photographer. bio from Twitter
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