User Interface 16 Conference schedule

Monday 7th November 2011

  • Designing Rich Interactive Experiences

    by Bill Scott

    Designing for interactivity and flow
    How to take advantage of pages and panels to break up information
    When to divide or consolidate your design’s IA to achieve intuitive flows
    Which interactive patterns work best and which anti-patterns to avoid
    The physicality of direct inputs
    How touch, tap, and hold contribute to a design of “interesting moments”
    Pros and cons of a content-driven UI versus data- and control-driven
    Benefits of reducing the number of ways to interact with your app

    Responsiveness, animation, and transitions
    Why the “cut-in-half rule” and “cheesiness effect” improve animations
    Techniques to reduce sluggishness, distractions, and information confusion
    Ways to build responsive interactions for both web and devices
    Seeing your design from concept through production
    How pattern libraries help designers and engineers communicate
    What data Netflix captures, researches, and uses to make its decisions
    Strategies to unify discussions without tons of design documentation

    At 8:30am to 5:30pm, Monday 7th November

  • Immersive Field Techniques

    by Steve Portigal

    Planning and leading awesome interviews
    How keen observation helps you learn more from your participants
    Techniques to develop empathy, a critical facet to meaningful interviews
    Ways in which perception colors our ability to conduct objective interviews
    Reviewing your homework … then, A FIELD TRIP!
    What fellow attendees learned from the pre-workshop interview exercise
    Which elements of the information collection process proved most valuable
    How to “talk out loud” during a real-world, field-work exercise in Boston

    Going from synthesis to insight
    Practical tips on how to work with the materials you’ve collected
    How to create insights by forming statements about what you believe
    The practice-makes-perfect process of generating quality insights
    Ideation, prioritization, and creating solutions
    All about the power of bad ideas, plus why the “yes, and…” approach works
    Techniques for putting ideas within context to answer “How might we…?”
    Ways to reconcile differences and solutions ranked by specific criteria

    At 8:30am to 5:30pm, Monday 7th November

  • Kicking Off Projects Right

    by Kevin M. Hoffman

    The secrets to making your meetings effective
    Kickoff techniques for productive team collaboration
    Essential attendee roles in meetings where stuff gets done
    How your role as facilitator will improve your meeting dynamics
    User experience techniques for designing successful meetings
    Workshop activities that foster group buy-in and consensus building
    Tools like Likert Scales that turn subjective thinking into objective rankings
    Simple math tricks that create a feedback loop for effective discussions

    Steps for designing productive meetings
    Highly-interactive meeting techniques that focus the team on key issues
    Kickoff meeting sequences that uncover detailed design criteria
    How to course correct when things start to get out of control
    Be persuasive through effective presentations
    Powerful techniques for presenting your design rationale and ideas
    How to align your design with the business’s goals to ease adoption
    Ways to tailor your presentation style to match your audience members

    At 8:30am to 5:30pm, Monday 7th November

  • Mobile Web Design

    by Luke Wroblewski

    Mobile is changing the design landscape. Learn best practices and techniques that you can put to work right away.

    At 8:30am to 5:30pm, Monday 7th November

Tuesday 8th November 2011

  • Designing for Mice and Men

    by Bill Scott

    Tour the latest interaction design patterns and idioms that are emerging across your users’ range of devices. You’ll explore the key design principles and the best practices for crafting rich experiences.

    At 8:30am to 10:00am, Tuesday 8th November

  • Meeting Design for the Design Process

    by Kevin M. Hoffman

    You’ve got to sell those design ideas to push them into reality. Meetings are typically how you do it, but often they're unproductive. Kevin will share best practices guaranteed to produce more productive meetings.

    At 8:30am to 10:00am, Tuesday 8th November

  • Culture: You’re Soaking In It

    by Steve Portigal

    Explore the ways we can experience, observe, and understand diverse cultures to foster successful collaborations, usable products, and desirable experiences.

    At 10:15am to 11:45am, Tuesday 8th November

  • Input: Moving Beyond Forms

    by Luke Wroblewski

    Discover several novel ways web applications collect user input, through both mobile devices and desktop software, without forcing users to complete a lengthy sequential forms.

    At 10:15am to 11:45am, Tuesday 8th November

  • Keynote

    by Jared M. Spool

    Jared will share UIE’s latest research in an entertaining and enlightening presentation.

    At 12:45pm to 1:45pm, Tuesday 8th November

  • The Business Case for (or Against) UX

    by Brandon Schauer

    See where and why UX is valuable and how that connects to the processes and tools we use.

    At 2:15pm to 3:45pm, Tuesday 8th November

  • The Many Uses of Application Maps

    by Hagan Rivers

    Learn how application maps evolve, their connection to sample apps, and how they can find problems within an app.

    At 2:15pm to 3:45pm, Tuesday 8th November

  • Design Challenges, CSS Answers

    by Stef. Sullivan Rewis

    Many of today’s design challenges are easily addressed with the evolution of CSS. You'll see common design and UI challenges and how CSS3 solves these issues.

    At 4:00pm to 5:30pm, Tuesday 8th November

  • Experience Leadership

    by Kim Goodwin

    What makes a great UX leader? Understand the skill set that UX leaders need and how to develop your team’s talent.

    At 4:00pm to 5:30pm, Tuesday 8th November

Wednesday 9th November 2011

  • Designing with Scenarios

    by Kim Goodwin

    Overview of Scenarios and Personas
    The whats, whys, and whens of scenarios
    How personas fit in to scenario-driven design
    The scenario’s relationship to use cases and Agile user stories
    Creating Effective Scenarios
    Methods for choosing what scenarios you’ll develop
    A character-driven design approach to tell your users’ stories
    The benefits from using solution-agnostic descriptions

    Putting Your Scenarios to Work
    How personas’ human qualities help identify important requirements
    Secrets to pinpointing critical design implications
    Scenario strategies for cross-channel and multi-platform experiences
    Turning Scenarios into Great Designs
    Quick techniques for exploring design solutions
    How to push past the first idea to uncover innovative approaches
    Scenario-driven sketching using quick iterations for idea refinement

    At 8:30am to 5:30pm, Wednesday 9th November

  • Good Design Faster

    by Brandon Schauer

    Fast design fundamentals, from sketching to prototypes
    How to design fast without sacrificing quality
    Which tools facilitate quick designs and collaborative decision-making
    Brainstorming techniques to move beyond traditional business territories
    Embracing constraints to overcome challenges early
    How to design creative interactions that also meet business goals
    Reasons to sketch with purpose, embrace iterations, and put the user first
    Benefits of using wireframes to capture vital interaction goals early

    Integrating fast design into existing teams and processes
    Tips to make fast design work inside your company
    The economics of a traditional versus fast design
    How companies are capitalizing on fast design
    Making ideas tangible to get approvals quickly
    How to make a 2-page sketch replace a 120-page document
    Techniques to master iterative design (and deliver visual ideas now)
    Strategies to tackle challenges that will facilitate quick approvals

    At 8:30am to 5:30pm, Wednesday 9th November

  • HTML5 and CSS3: What Designers Really Need to Know

    by Stef. Sullivan Rewis and Greg Rewis

    Why will HTML5 change the way we design?
    The power behind adding semantic markup to our content
    New form elements that enhance the interaction of your pages
    Built-in rich media capabilities, such as video, audio, and canvas
    The building blocks of CSS3
    Simple selectors, complex selectors, and the new selectors of CSS3
    The benefits you’ll reap by mapping everything to a CSS style
    Responsive Design for delivering the same content across every size screen

    Building with Progressive Enhancement
    How to tailor the content across old and new browser capabilities
    Proven regressive enhancement fallback techniques for older browsers
    Tricks for making older browsers perform at their best
    CSS3’s lovely and beautiful capabilities for designers
    The magic of @font-face, enhancing your designs with beautiful typography
    How rounded corners, drop shadows, and gradients help deliver a sexy look
    Slick interaction techniques using transitions, transforms, and animations

    At 8:30am to 5:30pm, Wednesday 9th November

  • Simplifying Complex Applications

    by Hagan Rivers

    Jumping into tables and lists
    How to take action using toolbars, searching, and embedded controls
    Details behind search versus filter and complex-rule building
    Visual elements to consider when designing simple actions
    Implementing trees, forms, and wizards
    The pros, cons, techniques, and alternatives to designing trees
    Designing smart data entry forms for speed and accuracy
    When to use wizards and their unique elements, from headers to buttons

    Understanding choosers and navigation
    Techniques to create choosers for short and long lists
    Benefits of widgets such as tab menus, mega menus, and tree-based menus
    How to maintain orientation using shortcuts, pop-ups, & mixed nav
    Designing intuitive, delightful dashboards
    Ways to design dashboards for reporting, navigation, or interactions
    Reasons to design for personas rather than enabling full customization
    How to optimize the visual design using icons, layout, and typography

    At 8:30am to 5:30pm, Wednesday 9th November