Thursday 12th May, 2011
2:40pm to 3:35pm
We’ve heard it all before… prototype, prototype, prototype. It’s a standard step in almost any design process — but often the first step skipped in time and budget constrained projects. While prototyping is considered a standard step in any UX design process, it is an *essential* part of the mobile UX process. This talk will outline why prototyping is essential to part of the mobile UX process and how prolific prototyping is a necessary step for designers keen to grow the ruthless editing skills necessary to craft successful mobile experiences. This talk will also cover common and uncommon mobile prototyping tools, methods and techniques that you can apply to your project work.
Senior Research Scientist at Nokia Research Lab. Author of upcoming Rosenfeld Media book - The Mobile Frontier: A Guide for Designing Mobile Experiences bio from Twitter
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