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Update 2011 schedule

Monday 5th September 2011

  • Unusability

    by Matt Gemmell

    For too long, the field of user experience has preached about pandering to ordinary users - meeting their needs, empowering and even delighting them. iOS devices (and many of the apps that run on them) are often lauded as the pinnacle of user-centric design, but sociopathic developers can take heart: it's still possible to design extremely unfriendly software. Join me on an evil tour of the very best principles of user-hostile design.

    At 10:00am to 10:45am, Monday 5th September

    Coverage video

  • One Web

    by Jeremy Keith

    The range of devices accessing the web is increasing. We are faced with a choice in how we deal with this diversity. We can either fracture the web by designing a multitude of device-specific silos, or we can embrace the flexibility of the web and create experiences that can adapt to any device or browser.

    At 11:10am to 12:15pm, Monday 5th September

Unscheduled

  • Advanced Core Data Workshop

    by Marcus S. Zarra

    This is a full day workshop on Core Data. In this session we will be taking a deeper dive into Core Data and all of the sharper edges. This workshop will assume you have a working knowledge of the fundamentals of Core Data.

    Some things we will be discussing:

    • Threading, threading, threading
    • Importing and exporting
    • Performant Searching
    • Edge case migrations
    • Real world horror stories and solutions

    This will be a workshop format so there will be exercises and one on one opportunities as well as open periods where the class decides what direction the tutorials will take.

  • Arse over tit: the art of making stuff backwards

    by Relly Annett-Baker

    Here you are planning your new app and dreaming of it storming to the top of the app store. Allow me then just to cut in for 18 minutes to show you why you’re going about it all back-to-front. I’m going to take your blue sky thinking and reduce it to a one-inch frame so you can focus on what you’re really making and how just a few words makes the biggest difference of all.

    Coverage video

  • Flexible JSON Importing

    by Marcus S. Zarra

    Data Importing is crucial for any mobile application. Most applications that live in the mobile space are designed to work with data from somewhere else. JSON has become the most used platform neutral data format in use.

    In this session we will discuss how to handle importing JSON into a Core Data based iOS application. As part of that discussion we will look at keeping the parser flexible so that as the data model (or JSON structure) changes, the code is not impacted.

  • From Zero to Angry Birds in 30 minutes

    by Seb Lee-Delisle

    In this hands-on session, Seb will show you how easy it is to make an Angry Birds clone for iOS and Android in Corona. Bring a text editor of your choice and the Corona simulator (http://www.anscamobile.com/corona/) and prepare to play along!

  • Going Beyond Delicious

    by Joachim Bondo

    Leading software designers and developers have been stiving to create “Delicious” app for years now. And rightly so. It’s the apps the users talk about, desire and buy. But is it really the peak of what we can achieve as software creators? I say we should take it to the next level. Beyond Delicious.

    Coverage video

  • Intro to Core Data Workshop

    by Marcus S. Zarra

    This is a full day workshop on Core Data. In this session we will start at the beginning of Core Data and work very quickly up to the daily usage of Core Data. What do we use most often and how? What do all of the bits do?

    Some things we will be discussing:

    • Creating a Core Data Stack
    • Creating managed objects
    • Finding existing managed objects
    • Versioning the data model

    This will be a workshop format so there will be exercises and one on one opportunities as well as open periods where the class decides what direction the tutorials will take.

  • Not just a pretty picture...

    by Sarah Parmenter

    It's all too easy to get blinded by a beautiful interface design, but the real work starts long before you start layering gradients, bevels and highlights in your favourite graphics editor. Designing for iOS presents its own unique set of challenges that can easily show the rookie from the professional. In 18 minutes, Sarah will be addressing the most common challenges, through her experience as a user interface designer.

  • The Digital Native

    by Anna Debenham

    The current model of teaching students using a standardised system with a single suite of software on a desktop computer is no longer justifiable. The "digital native" has access to an array of technology on various platforms, which are rarely allowed within school gates despite their relevancy and educational potential.

    Network lock-downs and zealous firewalls in schools also widen the chasm between the classroom and reality. Is this condemning a generation to be purely consumers of technology rather than creators?

  • The Things of the Future

    by Cennydd Bowles

    Technology has, of course, changed the world – but its main power has been social, not commercial. Despite the best efforts of the industrial age, the general public now holds the cards. They can have any colour they like, including black. They can bring down newspapers, industries, and governments. They’re not going to take your shit any more.

    So farewell and good riddance to “pile em high and sell em cheap”, saturation advertising, and consumption culture. It’s time to put people – and humanity – at the heart of business.

    Coverage video