Prototyping GUIs is a creative & analytical juggling act of requirements, data, technical limitations, appeal and edge-cases. Mockupitis is a term I coined to describe common errors that creep into a UI prototype. Join our discussion of common oversights and tricky situations, and some methods and tools to overcome them.
Atlassian. GUI, Interaction Design, Usability, Video, Animation, cool beats, the Numinous, Tex-Mex, a Texan in Sydney. bio from Twitter
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