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Gamification sucks: Lessons from the field

A session at UX Australia 2011

Learn why gamification usually sucks and how you can really put the heart and soul of game design into designing experiences. Use game mechanics to make your products more engaging, but don’t go too far…

About the speaker

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Paris Buttfield-Addison

#coffeetime | @thesecretlab co-founder | @oreillymedia author | @utas_ phd | frequent traveler | ex-@meebo | former greyhound owner views mine, get your own bio from Twitter

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When

Time 11:00am11:45am EST

Date Thu 25th August 2011

Short URL

lanyrd.com/sdxmc

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Topics

Books by speaker

  • Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
  • iPhone & iPad Game Development For Dummies (For Dummies (Computer/Tech))

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