Gamification sucks: Lessons from the field

A session at UX Australia 2011

Thursday 25th August, 2011

11:00am to 11:45am (EST)

Learn why gamification usually sucks and how you can really put the heart and soul of game design into designing experiences. Use game mechanics to make your products more engaging, but don’t go too far…

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Paris Buttfield-Addison

Lightly Seared on the Reality Grill / @thesecretlab / @oreillymedia author / @utas_ phd / ex-@meebo (acquired by google)

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Time 11:00am11:45am EST

Date Thu 25th August 2011

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Books by speaker

  • Better Android: Higher Quality Apps from Design to Development
  • Mobile Game Development with Unity
  • Learning Swift

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