Multi-device, multi-role, multi-what? Defining experiences just got a lot more complex

A session at UX Australia 2011

Friday 26th August, 2011

12:15pm to 1:00pm (EST)

Designing experiences for web for the "desktop" environment is something many of us have been doing for a while. Toss in "mobile", sprinkle that with some social integration, a native app or two and things suddenly start getting a bit more interesting. How do you approach this always moving target of multi-device, multi-context & often multi-role?

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Alex Young

ux + dev across mobile/multi-device, AR + emerging tech, guilty of way too much internal dialogue. Co-founder @moblabs & @buildAR (augmented reality CMS) bio from Twitter

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Time 12:15pm1:00pm EST

Date Fri 26th August 2011

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